Senior Unity Developer
Daniel Mullins Games is looking for a veteran Unity developer to take over as the primary developer of Inscryption. I’m looking for someone I can trust with the continuing development and maintenance of this game for months or years to come.
Possible Duties
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Developing additional content such as secrets and seasonal events.
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Adding features such as input remapping and Steam Workshop implementation.
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Preparing OSX and Linux ports.
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Additional localization support.
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Fixing existing bugs and issues.
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Integration of platform-specific DRM, social features, etc.
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General development work on the next game.
Absolute Requirements
Please don’t waste your time applying if you don’t firmly meet each of these!
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5+ years of Unity + C# experience.
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Experience working with a mid to large sized team on a Unity project.
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Ability to provide an example of work via a public repo for a C# Unity project that demonstrates clean code and an understanding of good Unity practices. The repo should also demonstrate good source control practices.
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Intuition for quality in games gained from playing many of them. Ability to apply this lens as a developer.
Bonus Points
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Experience writing shaders in HLSL for Unity.
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Unity Render Pipeline knowledge / experience.
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Experience working on a shipped indie game.
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Experience in a role other than programming (designer, artist, etc.).
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Experience with network programming for multiplayer games.
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Experience as a developer in a non-game domain such as web.
This posting is for 1 year of contract work which may be extended if we're both willing. The expectation is the equivalent of 4 work days per week with flexible hours.
As a tiny company with only a single employee (myself), it is not feasible to provide benefits for the position. I hope to compensate for this with a higher than average salary. Similarly, you will need to supply your own equipment.
To apply, email work@danielmullinsgames.com
Please include a resume, the link to the repo mentioned above, and a sentence or two about why you're interested and qualified :)