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Welcome to the blog.

Hey I'm Daniel. You might know me as the creator of the indie game Pony Island.


Sharing my thoughts publicly has never been something I've been amazingly comfortable with. But Pony Island's success has given me a platform, a small audience, and some credibility. I feel that I have an obligation to put that to use in some way. I only have a few ideas for posts right now, but maybe after setting this thing up more will come.

July 13, 2018

Hello! It’s been a long stretch without a peep from me about The Hex. My silence means only that I have been spending my time making the game and taking little time to make posts about it. Progress has never slowed down, there’s just a ton of game to make!

What stage is...

November 3, 2017

It’s fall now and I thought it would be a good time to give a detailed update on the progress of The Hex, which I have never really done before. I am unsure how many people are following the development, because I haven’t provided very much to follow! I don’t post too...

January 2, 2017

Roger Ebert believed that games are not art. Many would rightfully say that the validity of his belief depends on the definition of art. But regardless of how Ebert defined art, I believe it was his definition of game that had more of an influence on his...

December 30, 2016

Giving to charity is a good thing to do. Extra Life, Children's Miracle Network Hospitals, and the people who donate to them are all attempting to do good and succeeding. But could this altruism be more effective in helping those in need? And why have we, as...

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© 2016 Daniel Mullins